Living Pattern


No more passive, boring and lifeless patterns!

Through this project, my aim is to create a pattern which can move, be active and involve the user in its activity. More than just being active, I want it to react to its surrounding and to combine with its environment. But how can a pattern be really reactive? How can it be able to identify changes in its surrounding and analyse them to choose an according reaction? It has to behave by itself, to have its own movement. Like a living entity, it has to be smart. I give life to my patterns using computer programming. Instead of creating shapes or colours, I write a source code in Java language (a computer programming language), creating a program that express one desired behaviour. Through codes, numbers, equations and algorithms, I give directions and make them act. My patterns become smart and can react to their surrounding. Instead of being static and figurative, they adopt a behaviour and change their colours or shapes as if they were alive.

_Living pattern out of codes

Final Project

This new way of considering textile design and pattern making leads me to think about another kind of application than a simple print on fabric. Inspired by the concept of responsive architecture and its research question : “What if buildings could function like living systems, altering their shape in response to changing weather conditions or the way people use them? (, I’m wondering how a pattern can become an interactive/alive feature of a living space. Thus I developed a collection or virtual pattern for architecture and environment. Designed out of codes, these patterns can be sold as computer files to download, upload and display on any kind of surfaces.

The final outcome of this project was displayed on the digital facade of the Kunsthaus Graz Museum, Austria from the 27th to the 29th of November as a part of a performance called “Digital Pendulums, Collisions and Gravity “ (

_Final performance on the BIX Facade (views from BIX Simulator*):